
Description
Simple, intuitive and addictive, Zombiotik is the ultimate couch game that transforms your living room into a thrilling battleground for you and your friends.
In a vibrant and minimalist universe, up to 8 players fight to survive epidemics triggered by a contaminated yogurt shipment. Build walls and barricades to slow down the undead horde!
Caught by the zombies? Join their ranks and hunt down the remaining survivors to prevent them from winning. Nobody sits out - everyone plays until the very end!
Features
- LOCAL MULTIPLAYER: Up to 8 players simultaneously (4 on PlayStation 4/5)
- MULTIPLE GAME MODES: Survival, Time Attack, Coop and more!
- AMAZING LEVELS: Every map has something special and unique
- ENGAGING STORY: Discover what really happened and what doomed mankind
- SINGLE PLAYER: Train solo to improve your skills against the zombie horde
- SIMPLE CONTROLS: Joystick and two buttons - accessible to all skill levels
- BARRICADE BUILDING: Humans can construct and upgrade defenses
- ZOMBIE POWERS: Find contaminated yogurts for special abilities
History
PAX East - Boston, MA - March 28-31, 2019
The Totema Studio team traveled 500 miles to showcase Zombiotik to over a thousand players at PAX East in Boston. The reception was incredible with many 8-player matches. One attendee called it 'the best game at PAX' and immediately pledged $200 to our Kickstarter campaign.
Kickstarter Campaign - March 20 - April 19, 2019
Our Kickstarter campaign was a success, reaching 121% of our funding goal. It was an intense and rewarding experience for the team at Totema Studio, marking an important milestone in bringing Zombiotik to multiple platforms.
Steam Release - May 9, 2019
Zombiotik launched in Early Access on Steam for PC, Mac, and Linux. Additional characters were added for 'Heroes of Humanity' Kickstarter backers, and development began on console ports to bring the game to an even wider audience.
Console Releases - 2021
Following the successful PC release, Zombiotik expanded to Nintendo Switch, Xbox (One / Series X|S), and PlayStation (4/5) in 2021, bringing the chaotic multiplayer experience to console players worldwide.
Videos
Official Release Trailer

Kickstarter Campaign Video

Images
Game Screenshots











Logo & Icon
Awards & Recognition
Public's Choice Finalist
Montreal Expo Gaming Arcade (MEGA), 2018
Press Quotes
"Kickstarter Project of the Week: Zombiotik"
Alex Harding , Switchaboo
"I don't like zombie games, but I love this one"
Our Moms , Impartial Fans Since 1985
"It makes me scream a lot"
Anonymous Patreon Member , That's What She Said
"We started by creating a sandbox with simple mechanics, concentrating on the controls to make an amazing experience. We had to figure out how 8 players could play locally and make sure they always have something to do. We carefully crafted our game modes to enable this."
Gabriel Le Breton , Developer, Totema Studio
"We combined two styles into a single game. We give the players a clear cartoon image to guide their way, then we switch to 3D voxel while in-game so the player's imagination does the rest."
Samuel Taillon , Art Director, Totema Studio
"We built a stable and flexible playground so it's easy for us to add on top of it. Although the mechanics are simple and the gameplay is tight, the real fun begins when you hear a friend scream as you infect their character by surprise."
Maxime Boudreault , Lead Developer, Totema Studio
"You call a few friends, ask them to bring their own controllers, sit on the couch, start the game and just have fun. As quick and simple as that."
François Dessureault , Project Manager, Totema Studio
Additional Links
Kickstarter Campaign
If you talk about this project, you should definitely link to the original Kickstarter campaign that helped bring Zombiotik to life.
www.kickstarter.com/projects/923731342/zombiotikKicktraq Campaign Tracker
See how the campaign performed over time with detailed graphs and statistics.
www.kicktraq.com/projects/923731342/zombiotikAbout Totema Studio
Totema Studio was an independent video game development studio based in Saguenay, Quebec, Canada (2014-2024).
The studio specialized in creating multiplayer games that brought people together for unforgettable local gaming experiences. Zombiotik was one of their flagship releases, showcasing their expertise in accessible, fun, and engaging party games.
In 2024, Totema Studio evolved into Tobafeu Studio, carrying forward a decade of experience and passion for creating games that unite players around the screen.
Team
Maxime Boudreault
Lead Developer
Samuel Taillon
Artist & Art Director
François Dessureault
Project Manager
