Screenshots



Robotrio
Gather your dream team to control a giant mecha and protect your city from the cosmic horrors!
How to Play
Each player controls a part of the giant mecha:
- Player 1 controls combat parts: The laser gun and shield
- Player 2 controls energy distribution: The others two players need energy to do their actions, but you can keep it to unleash the ultimate beam weapon.
- Player 3 controls mobility parts: Movements, jump and jetpack
Requirements
- 3 controllers and players are required to play this game locally.
Game Jam Details
The project carried out in 48h as part of our participation to Wonderjam UQAC - Winter 2021.
Theme: Connection
Styles:
- COOP
- Combat
Designed by Totema and Friends
- Mitch Fournier - 3D characters artist
- Samuel Taillon - Level design, UI
- Kim Desrosiers - Music & Sound
- Carmela Scaramozzino - Music
- François Dessureault - Programmer
- Gabriel Le Breton - Programmer
- Alexis Taillon - VFX and Programmer
Thanks to helpers:
- Maxime Boudreault
- Jean-David Moisan
About This Game
Robotrio was a cooperative mecha combat game from our Totema Studio era (2014-2024), exploring themes of teamwork and shared control. This game jam project required precise coordination between three players to pilot a giant robot, embodying the “Connection” theme perfectly.
Game Jam Details
Event
Wonderjam UQAC - Winter 2021
Theme
Connection
Duration
48 hours

