Robotrio

Robotrio

Screenshots

Robotrio screenshot 01
Robotrio screenshot 02
Robotrio screenshot 03

Robotrio

Gather your dream team to control a giant mecha and protect your city from the cosmic horrors!

How to Play

Each player controls a part of the giant mecha:

  • Player 1 controls combat parts: The laser gun and shield
  • Player 2 controls energy distribution: The others two players need energy to do their actions, but you can keep it to unleash the ultimate beam weapon.
  • Player 3 controls mobility parts: Movements, jump and jetpack

Requirements

  • 3 controllers and players are required to play this game locally.

Game Jam Details

The project carried out in 48h as part of our participation to Wonderjam UQAC - Winter 2021.

Theme: Connection

Styles:

  • COOP
  • Combat

Designed by Totema and Friends

  • Mitch Fournier - 3D characters artist
  • Samuel Taillon - Level design, UI
  • Kim Desrosiers - Music & Sound
  • Carmela Scaramozzino - Music
  • François Dessureault - Programmer
  • Gabriel Le Breton - Programmer
  • Alexis Taillon - VFX and Programmer

Thanks to helpers:

  • Maxime Boudreault
  • Jean-David Moisan

About This Game

Robotrio was a cooperative mecha combat game from our Totema Studio era (2014-2024), exploring themes of teamwork and shared control. This game jam project required precise coordination between three players to pilot a giant robot, embodying the “Connection” theme perfectly.

Game Jam Details

Event

Wonderjam UQAC - Winter 2021

Theme

Connection

Duration

48 hours

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