Badabroom

Badabroom

Screenshots

Badabroom screenshot 01
Badabroom screenshot 02
Badabroom screenshot 03
Badabroom screenshot 04

Badabroom

Originally developed by Totema Studio | Now part of Tobafeu Studio

Try to control your magic broom to bring down your rivals! Made in 48 hours during the UQAC 2020 WonderJam, BadaBroom mixes the retro style of the first 3D games from the ’90s with the gyroscopic controls of your smartphone. The game has been made in Unity 3D and the networking is powered by Sublim.

Features

  • 2-4 players local multiplayer game (Split-screen)
  • Use your mobile to control your broom’s direction by changing your device orientation
  • Collect and use magic spells (fireballs for now) to knock the other magicians off their broom

Game Jam Details

The project carried out in 48h as part of our participation to Wonderjam UQAC - Autumn 2020.

Theme: When magic goes wrong

Styles:

  • Arcade
  • Survival

Designed by Totema and Friends

  • Maxime Boudreault
  • Raphaël Côté
  • François Dessureault
  • Gabriel Le Breton
  • Francis Renaud
  • Samuel Taillon

About This Game

Badabroom was an innovative mobile-controlled flying game from our Totema Studio era (2014-2024). This game jam project showcased our experimentation with gyroscopic controls and cross-platform gameplay between mobile devices and PC.

Game Jam Details

Event

Wonderjam UQAC - Autumn 2020

Theme

When magic goes wrong

Duration

48 hours